diff options
author | Tim Angus <tim@ngus.net> | 2002-08-28 04:05:50 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2002-08-28 04:05:50 +0000 |
commit | 924e657d2269d345268d0aca4a27c76e61a04617 (patch) | |
tree | 44dd3a31a26d217433fef6a5f6c22ca8528e6100 /src/game/g_local.h | |
parent | 6e80011a5dc04f9d9113265c733dfc6075f5326b (diff) |
* Poison cloud WP_GRAB_CLAW_UPG server and client side
* Bug fixes to new wall walking code
* Removed synced weapons
* A few random bug fixes
* Refactored and improved CG_LaunchSprite a little
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index e414e608..bacf2f82 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -341,9 +341,10 @@ struct gclient_s { gentity_t *infestBody; //TA: body that is being infested. must be persistant int lastPoisonTime; - int lastGrabTime; //TA: yuck yuck hack urgh - int lastLockTime; //TA: " " - int lastSlowTime; //TA: " " + int lastPoisonCloudedTime; + int lastGrabTime; + int lastLockTime; + int lastSlowTime; int lastBoostedTime; int pouncePayload; //TA: amount of damage pounce attack will do |