diff options
author | Tim Angus <tim@ngus.net> | 2001-12-18 00:56:29 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2001-12-18 00:56:29 +0000 |
commit | 9e0d783f4c9419d1dbb0229518102391c5e8bf21 (patch) | |
tree | 6b130480b32eaa8b180334bf1bf264a0b712c3ff /src/game/g_local.h | |
parent | 3e746cde9f3bed3750ed86b53999478236a58f60 (diff) |
Got rid of bg_itemlist buildables. Refactored buildable spawning
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 7ad59093..1a4f6982 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -505,8 +505,8 @@ void PrecacheItem (gitem_t *it); gentity_t *Drop_Item( gentity_t *ent, gitem_t *item, float angle ); gentity_t *LaunchItem( gitem_t *item, vec3_t origin, vec3_t velocity ); void SetRespawn (gentity_t *ent, float delay); -void G_SpawnItem (gentity_t *ent, gitem_t *item); -void FinishSpawningItem( gentity_t *ent ); +void G_SpawnBuildable(gentity_t *ent, buildable_t buildable); +void FinishSpawningBuildable( gentity_t *ent ); void Think_Weapon (gentity_t *ent); int ArmorIndex (gentity_t *ent); void Add_Ammo (gentity_t *ent, int weapon, int count); |