diff options
author | Tim Angus <tim@ngus.net> | 2004-06-03 21:09:13 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-06-03 21:09:13 +0000 |
commit | b4227be79cccc641a4dd471ff8fb367b79ac84b1 (patch) | |
tree | eb3f55e10c827efaa4358f2a4bd4affb6d6476df /src/game/g_local.h | |
parent | 39b9fa4274fee270f9b67f3a7c4a18e0acceb675 (diff) |
* func_trains are now triggerable and optionally stop when blocked
* Added "itemtoggle <any weapon>" command to toggle between blaster and primary
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 82681dc5..33379dfd 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -132,6 +132,7 @@ struct gentity_s gentity_t *target_ent; float speed; + float lastSpeed; //TA: used by trains that have been restarted vec3_t movedir; //TA: acceleration evaluation |