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authorTim Angus <tim@ngus.net>2004-06-03 21:09:13 +0000
committerTim Angus <tim@ngus.net>2004-06-03 21:09:13 +0000
commitb4227be79cccc641a4dd471ff8fb367b79ac84b1 (patch)
treeeb3f55e10c827efaa4358f2a4bd4affb6d6476df /src/game/g_local.h
parent39b9fa4274fee270f9b67f3a7c4a18e0acceb675 (diff)
* func_trains are now triggerable and optionally stop when blocked
* Added "itemtoggle <any weapon>" command to toggle between blaster and primary
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 82681dc5..33379dfd 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -132,6 +132,7 @@ struct gentity_s
gentity_t *target_ent;
float speed;
+ float lastSpeed; //TA: used by trains that have been restarted
vec3_t movedir;
//TA: acceleration evaluation