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authorTim Angus <tim@ngus.net>2004-01-19 19:21:19 +0000
committerTim Angus <tim@ngus.net>2004-01-19 19:21:19 +0000
commitc60908dce88434be260a07a804c8985c763ed7f8 (patch)
tree125a0d624146b8ec34033fa2b0a44b17012b5a34 /src/game/g_local.h
parent73d22e1004003af65b2e1adba19649bb9933a42e (diff)
* Forced a weapon change when buying a weapon
* Implemented dynamic stage boundaries * A shedload of balance tweaks * Inevitably other stuff that I've forgotten whilst SF CVS has been down
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 64e4a83a..16b40896 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -907,10 +907,12 @@ extern vmCvar_t g_singlePlayer;
extern vmCvar_t g_humanBuildPoints;
extern vmCvar_t g_alienBuildPoints;
extern vmCvar_t g_humanStage;
+extern vmCvar_t g_humanKills;
extern vmCvar_t g_humanMaxStage;
extern vmCvar_t g_humanStage2Threshold;
extern vmCvar_t g_humanStage3Threshold;
extern vmCvar_t g_alienStage;
+extern vmCvar_t g_alienKills;
extern vmCvar_t g_alienMaxStage;
extern vmCvar_t g_alienStage2Threshold;
extern vmCvar_t g_alienStage3Threshold;