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authorChristopher Schwarz <lakitu7@gmail.com>2011-02-21 08:37:02 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:01 +0000
commitcf1f5dc37a767c2ebe3c88fc106a23e5cc13b15a (patch)
tree23ee24c2113cc32eadc648a77c8b766d141c95a7 /src/game/g_local.h
parent194bcc454fa4964185c721577d3605fe11a97660 (diff)
* (bug 4908) Show BP from marked buildables on the HUD
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 703e305e..a420d39e 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -796,7 +796,8 @@ void G_LayoutLoad( void );
void G_BaseSelfDestruct( team_t team );
int G_NextQueueTime( int queuedBP, int totalBP, int queueBaseRate );
void G_QueueBuildPoints( gentity_t *self );
-int G_GetBuildPoints( const vec3_t pos, team_t team, int dist );
+int G_GetBuildPoints( const vec3_t pos, team_t team );
+int G_GetMarkedBuildPoints( const vec3_t pos, team_t team );
qboolean G_FindPower( gentity_t *self, qboolean searchUnspawned );
gentity_t *G_PowerEntityForPoint( const vec3_t origin );
gentity_t *G_PowerEntityForEntity( gentity_t *ent );