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authorTim Angus <tim@ngus.net>2005-06-27 00:25:17 +0000
committerTim Angus <tim@ngus.net>2005-06-27 00:25:17 +0000
commitdcce2065d01d3e4b175fcb4efe8ad2aa787c8c05 (patch)
tree376a9ad66e1dfe748ca3422a9bd5f7693b282cdd /src/game/g_local.h
parent2225bfe3b44d5f73976cc3aa17e1aa766fc57148 (diff)
* Fixed all the warnings reported after turning on -Wall
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index b974cf7d..4a12e3c0 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -693,6 +693,8 @@ const char *BuildShaderStateConfig();
void G_TriggerMenu( int clientNum, dynMenu_t menu );
void G_CloseMenus( int clientNum );
+qboolean G_Visible( gentity_t *ent1, gentity_t *ent2 );
+
//
// g_combat.c
//
@@ -740,6 +742,7 @@ gentity_t *launch_grenade( gentity_t *self, vec3_t start, vec3_t dir );
//
void G_RunMover( gentity_t *ent );
void Touch_DoorTrigger( gentity_t *ent, gentity_t *other, trace_t *trace );
+void manualTriggerSpectator( gentity_t *trigger, gentity_t *player );
//
// g_trigger.c