diff options
author | Tim Angus <tim@ngus.net> | 2007-09-23 16:22:20 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2007-09-23 16:22:20 +0000 |
commit | 5cd5bc632499b503e0552345839c74236ef04856 (patch) | |
tree | 63d87332a9aee804e7f668604310bbdaa7366a30 /src/game/g_main.c | |
parent | 9aad6b35602637dc06f6c04fbd01664b6c1896bb (diff) |
* (bug 2756) s/damage/dmg/
* (bug 2717) Move respawning for ClientThink to ClientEndFrame
* Remove redundant cvar g_forcerespawn
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r-- | src/game/g_main.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index 17245fc9..14986dbb 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -57,7 +57,6 @@ vmCvar_t g_gravity; vmCvar_t g_cheats; vmCvar_t g_knockback; vmCvar_t g_quadfactor; -vmCvar_t g_forcerespawn; vmCvar_t g_inactivity; vmCvar_t g_debugMove; vmCvar_t g_debugDamage; @@ -185,7 +184,6 @@ static cvarTable_t gameCvarTable[ ] = { &g_quadfactor, "g_quadfactor", "3", 0, 0, qtrue }, { &g_weaponRespawn, "g_weaponrespawn", "5", 0, 0, qtrue }, { &g_weaponTeamRespawn, "g_weaponTeamRespawn", "30", 0, 0, qtrue }, - { &g_forcerespawn, "g_forcerespawn", "20", 0, 0, qtrue }, { &g_inactivity, "g_inactivity", "0", 0, 0, qtrue }, { &g_debugMove, "g_debugMove", "0", 0, 0, qfalse }, { &g_debugDamage, "g_debugDamage", "0", 0, 0, qfalse }, |