diff options
author | Roman Tetelman <kevlarman@gmail.com> | 2009-10-03 12:43:24 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:11 +0000 |
commit | c020834a050979dc44d5f2bcbafc275ccc8a4390 (patch) | |
tree | 371a7657ec8873e6b328afb7fcf69588eb01b22e /src/game/g_main.c | |
parent | 6527311b4063ae9d23a1319c5b80cb05d3c4c74c (diff) |
* make build point return time shorter when more build points are missing
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r-- | src/game/g_main.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index 3c36382c..bf7248b8 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -1070,14 +1070,16 @@ void G_CalculateBuildPoints( void ) level.alienNextQueueTime < level.time ) { level.alienBuildPointQueue--; - level.alienNextQueueTime += g_alienBuildQueueTime.integer; + level.alienNextQueueTime += g_alienBuildQueueTime.integer * + ( 1 - level.alienBuildPointQueue / level.alienBuildPoints ); } while( level.humanBuildPointQueue > 0 && level.humanNextQueueTime < level.time ) { level.humanBuildPointQueue--; - level.humanNextQueueTime += g_alienBuildQueueTime.integer; + level.humanNextQueueTime += g_humanBuildQueueTime.integer * + ( 1 - level.humanBuildPointQueue / level.humanBuildPoints ); } // Sudden Death checks |