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authorChristopher Schwarz <lakitu7@gmail.com>2011-08-01 23:44:50 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:11 +0000
commitc96977d5d3058311e8632a90e191979347d69eb4 (patch)
tree3e22a87c0428bb529934628890346c85397d28b2 /src/game/g_main.c
parentbf97377b9eec8216dd18a538033aaa780091ba2f (diff)
* (bug 5007) Minor improvements to target_*_win for better behavior in edge cases (/dev/humancontroller)
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r--src/game/g_main.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index 44ed6182..5aea9b7a 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -2055,7 +2055,8 @@ void CheckExitRules( void )
}
if( level.uncondHumanWin ||
- ( ( level.time > level.startTime + 1000 ) &&
+ ( !level.uncondAlienWin &&
+ ( level.time > level.startTime + 1000 ) &&
( level.numAlienSpawns == 0 ) &&
( level.numLiveAlienClients == 0 ) ) )
{