diff options
author | Christopher Schwarz <lakitu7@gmail.com> | 2011-08-01 23:44:50 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:18:11 +0000 |
commit | c96977d5d3058311e8632a90e191979347d69eb4 (patch) | |
tree | 3e22a87c0428bb529934628890346c85397d28b2 /src/game/g_main.c | |
parent | bf97377b9eec8216dd18a538033aaa780091ba2f (diff) |
* (bug 5007) Minor improvements to target_*_win for better behavior in edge cases (/dev/humancontroller)
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r-- | src/game/g_main.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index 44ed6182..5aea9b7a 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -2055,7 +2055,8 @@ void CheckExitRules( void ) } if( level.uncondHumanWin || - ( ( level.time > level.startTime + 1000 ) && + ( !level.uncondAlienWin && + ( level.time > level.startTime + 1000 ) && ( level.numAlienSpawns == 0 ) && ( level.numLiveAlienClients == 0 ) ) ) { |