diff options
author | Tim Angus <tim@ngus.net> | 2001-01-27 22:43:12 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2001-01-27 22:43:12 +0000 |
commit | 3d0fef73d7b3494bc4457953332d79e51a522201 (patch) | |
tree | 9a890ba1002e25cf2d32c8460b0a2ea779b424e4 /src/game/g_misc.c | |
parent | 9eb4b77de0fa7e23bb31c861718cdd0b3666b905 (diff) |
Ugh, haven't done this in weeks. Um. New creep system, half built new torchlight and the usual assortment of bug fixes.
Diffstat (limited to 'src/game/g_misc.c')
-rw-r--r-- | src/game/g_misc.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/g_misc.c b/src/game/g_misc.c index 60f5dd70..8b776118 100644 --- a/src/game/g_misc.c +++ b/src/game/g_misc.c @@ -118,6 +118,11 @@ void ShineTorch( gentity_t *self ) else G_SetOrigin( self, to ); + VectorCopy( angles, self->s.apos.trBase ); + + //so we can use the predicted values client side if available + self->s.frame = self->parent->s.number; + trap_LinkEntity( self ); } |