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authorTim Angus <tim@ngus.net>2001-01-27 22:43:12 +0000
committerTim Angus <tim@ngus.net>2001-01-27 22:43:12 +0000
commit3d0fef73d7b3494bc4457953332d79e51a522201 (patch)
tree9a890ba1002e25cf2d32c8460b0a2ea779b424e4 /src/game/g_misc.c
parent9eb4b77de0fa7e23bb31c861718cdd0b3666b905 (diff)
Ugh, haven't done this in weeks. Um. New creep system, half built new torchlight and the usual assortment of bug fixes.
Diffstat (limited to 'src/game/g_misc.c')
-rw-r--r--src/game/g_misc.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/g_misc.c b/src/game/g_misc.c
index 60f5dd70..8b776118 100644
--- a/src/game/g_misc.c
+++ b/src/game/g_misc.c
@@ -118,6 +118,11 @@ void ShineTorch( gentity_t *self )
else
G_SetOrigin( self, to );
+ VectorCopy( angles, self->s.apos.trBase );
+
+ //so we can use the predicted values client side if available
+ self->s.frame = self->parent->s.number;
+
trap_LinkEntity( self );
}