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authorTim Angus <tim@ngus.net>2001-08-22 01:39:29 +0000
committerTim Angus <tim@ngus.net>2001-08-22 01:39:29 +0000
commit63aa00f4ca28b3c4528721f79f1c08c7f1f97195 (patch)
tree12529739f6c2b84d67b6e1cd2dee671476da49f3 /src/game/g_misc.c
parent3cd412949b4cc08e83ffde2ac9cdfd506330b21b (diff)
Lens flares :)
Diffstat (limited to 'src/game/g_misc.c')
-rw-r--r--src/game/g_misc.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/g_misc.c b/src/game/g_misc.c
index 03530500..b6711afd 100644
--- a/src/game/g_misc.c
+++ b/src/game/g_misc.c
@@ -459,3 +459,13 @@ void SP_misc_anim_model( gentity_t *self )
trap_LinkEntity( self );
}
+
+//TA: spawn function for lens flares
+void SP_misc_lens_flare( gentity_t *self )
+{
+ self->s.eType = ET_LENSFLARE;
+ self->s.modelindex = G_ShaderIndex( self->targetShaderName );
+ VectorCopy( self->pos2, self->s.origin2 );
+
+ trap_LinkEntity( self );
+}