summaryrefslogtreecommitdiff
path: root/src/game/g_misc.c
diff options
context:
space:
mode:
authorTim Angus <tim@ngus.net>2001-12-30 02:20:36 +0000
committerTim Angus <tim@ngus.net>2001-12-30 02:20:36 +0000
commit969f12211fb141c6e7b68c662294002a177dc386 (patch)
tree81a5775900668b9147621e8405c9cd993a048a9e /src/game/g_misc.c
parent8b42b0ff0714ff211801a7c7ec57197c1576884f (diff)
bg_itemlist is dead. Yay
Diffstat (limited to 'src/game/g_misc.c')
-rw-r--r--src/game/g_misc.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/g_misc.c b/src/game/g_misc.c
index 29583b64..77960646 100644
--- a/src/game/g_misc.c
+++ b/src/game/g_misc.c
@@ -264,14 +264,14 @@ void Use_Shooter( gentity_t *ent, gentity_t *other, gentity_t *activator ) {
VectorNormalize( dir );
- switch ( ent->s.weapon ) {
+/* switch ( ent->s.weapon ) {
case WP_GRENADE_LAUNCHER:
fire_grenade( ent, ent->s.origin, dir );
break;
case WP_ROCKET_LAUNCHER:
fire_rocket( ent, ent->s.origin, dir );
break;
- }
+ }*/
G_AddEvent( ent, EV_FIRE_WEAPON, 0 );
}
@@ -287,7 +287,7 @@ void InitShooter( gentity_t *ent, int weapon ) {
ent->use = Use_Shooter;
ent->s.weapon = weapon;
- RegisterItem( BG_FindItemForWeapon( weapon ) );
+ /*RegisterItem( BG_FindItemForWeapon( weapon ) );*/
G_SetMovedir( ent->s.angles, ent->movedir );