diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:22:09 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:55 +0000 |
commit | 921d0b7f04fb683b0a34add71dced0f286e7c887 (patch) | |
tree | a36457b10f4f9f7508faa02740ba70598bc7d29c /src/game/g_ptr.c | |
parent | 6fb39257554ff42768a38caf790ef223c42d6705 (diff) |
* Turrets back to their "dumb" behavior
Pounce changes:
* Mechanics simplified, descriptions in tremulous.h
* Client side prediction (no jerkiness)
* Pounce will gradually cancel if released in midair or release with insufficent charge
Diffstat (limited to 'src/game/g_ptr.c')
0 files changed, 0 insertions, 0 deletions