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author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:15:52 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:48 +0000 |
commit | 5399133ec251b57770a9adf2010af5547b9af16a (patch) | |
tree | d27c04f6b71e3bca6747019812c68c5210411479 /src/game/g_session.c | |
parent | c133a4946ccaa0ab54ec48bdf1fed93ef761cf94 (diff) |
* Lowered dretch zoffset a bit to better fit inside bounding box, increased shadow a bit to better fit the larger modelscale we are using
* Fulfilled benmachine's lolrequest: mass driver will not fire through players and buildables (but not teammates and team buildables if FF is off)
Diffstat (limited to 'src/game/g_session.c')
0 files changed, 0 insertions, 0 deletions