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authorTim Angus <tim@ngus.net>2004-02-14 21:00:50 +0000
committerTim Angus <tim@ngus.net>2004-02-14 21:00:50 +0000
commit6856a392e607a42708c8d3cf78c3254aa32b3e73 (patch)
treeb2cc468dd0a65cd8c3f092e6f5cbffa3392b2177 /src/game/g_spawn.c
parentf433daa92cd4ae7de82a5ba96e7953ebd80bdff2 (diff)
* Fixed vieworg leaving PVS on death for classes with small BBOX
* Medistat now only heals one at a time * Alien blood never red now * Scaled down build points, hud now shows actual value * Added a "width" parameter to every melee attack * Added "sell weapons" and "sell upgrades" commands * Reduced pulse rifle strength a bit
Diffstat (limited to 'src/game/g_spawn.c')
-rw-r--r--src/game/g_spawn.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_spawn.c b/src/game/g_spawn.c
index 1684be88..185823a8 100644
--- a/src/game/g_spawn.c
+++ b/src/game/g_spawn.c
@@ -599,7 +599,7 @@ void SP_worldspawn( void )
G_SpawnString( "gravity", "800", &s );
trap_Cvar_Set( "g_gravity", s );
- G_SpawnString( "humanBuildPoints", "1000", &s );
+ G_SpawnString( "humanBuildPoints", g_humanBuildPoints.string, &s );
trap_Cvar_Set( "g_humanBuildPoints", s );
G_SpawnString( "humanMaxStage", "2", &s );
@@ -611,7 +611,7 @@ void SP_worldspawn( void )
G_SpawnString( "humanStage3Threshold", g_humanStage3Threshold.string, &s );
trap_Cvar_Set( "g_humanStage3Threshold", s );
- G_SpawnString( "alienBuildPoints", "1000", &s );
+ G_SpawnString( "alienBuildPoints", g_alienBuildPoints.string, &s );
trap_Cvar_Set( "g_alienBuildPoints", s );
G_SpawnString( "alienMaxStage", "2", &s );