diff options
author | Tim Angus <tim@ngus.net> | 2004-01-21 23:10:35 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-01-21 23:10:35 +0000 |
commit | 8a7b1a7098224a0b3c36a3c2173f47ee22d4f583 (patch) | |
tree | 0dbc6c579f33a6cb8427b2999f6c38c7da836efd /src/game/g_spawn.c | |
parent | bddf02ca99719240d6a47efc3940ec96656eb810 (diff) |
* Improved robustness of the particle system, hopefully resulting in fewer
floating pointers
* Moved adding particles to after adding the player weapon so that the muzzle
particle systems match up properly
Diffstat (limited to 'src/game/g_spawn.c')
0 files changed, 0 insertions, 0 deletions