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author/dev/humancontroller <devhc@example.com>2015-06-18 17:58:33 +0200
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:06 +0100
commitd0b72361c847513f27a30f86cb54e9ba9c60c0f6 (patch)
treef5361f5e37d0766b0b855a521ada1b4bcb78360d /src/game/g_spawn.c
parentfe068e5491534206f386c31fa71568872eb7dc13 (diff)
do not wipe cls.realtime when restarting the client for an fs_game change
otherwise, the client won't send connection/downloading-related packets until the timer reaches clc.lastPacketSentTime again
Diffstat (limited to 'src/game/g_spawn.c')
0 files changed, 0 insertions, 0 deletions