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author/dev/humancontroller <devhc@example.com>2014-07-13 17:15:05 +0200
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:11 +0100
commit59875f1378dca6605cd0426eff89f850d8743c92 (patch)
tree386f33324df8e2c528b3237d86d4fb0c20a37aba /src/game/g_team.c
parent7224c7bf34cf7548f86a3af2247240705c0f4b4b (diff)
fix noclipping players affecting other players
notably, other players were able to stand on the "center" of a noclipped player set an r.contents value of 0 for noclipping clients, backing up the r.contents value in the new ent->client->cliprcontents field
Diffstat (limited to 'src/game/g_team.c')
-rw-r--r--src/game/g_team.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game/g_team.c b/src/game/g_team.c
index f3ca0f84..ad29beaf 100644
--- a/src/game/g_team.c
+++ b/src/game/g_team.c
@@ -222,7 +222,11 @@ void G_ChangeTeam( gentity_t *ent, team_t newTeam )
if( !g_cheats.integer )
{
- ent->client->noclip = qfalse;
+ if( ent->client->noclip )
+ {
+ ent->client->noclip = qfalse;
+ ent->r.contents = ent->client->cliprcontents;
+ }
ent->flags &= ~( FL_GODMODE | FL_NOTARGET );
}