diff options
author | Tim Angus <tim@ngus.net> | 2009-10-03 11:44:18 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:17 +0000 |
commit | 6423db17d25884730ec3d8d87c6e4f17b7ae1f84 (patch) | |
tree | 0312f955730888e19353f3805c1f1a6eb214e81d /src/game/g_team.c | |
parent | 122de31ac2834809fb15088eda6f5278d4525fb1 (diff) |
* Remove some unused state structures from game
* Remove some unused (mainly baseq3) cgame cvars
Diffstat (limited to 'src/game/g_team.c')
-rw-r--r-- | src/game/g_team.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/g_team.c b/src/game/g_team.c index c4db7dcf..7d54c5fb 100644 --- a/src/game/g_team.c +++ b/src/game/g_team.c @@ -196,7 +196,7 @@ void TeamplayInfoMessage( gentity_t *ent ) Com_sprintf( entry, sizeof( entry ), " %i %i %i %i %i", - i, player->client->pers.teamState.location, h, a, + i, player->client->pers.location, h, a, player->client->ps.weapon ); j = strlen( entry ); @@ -235,9 +235,9 @@ void CheckTeamStatus( void ) loc = Team_GetLocation( ent ); if( loc ) - ent->client->pers.teamState.location = loc->health; + ent->client->pers.location = loc->health; else - ent->client->pers.teamState.location = 0; + ent->client->pers.location = 0; } } |