diff options
author | Tim Angus <tim@ngus.net> | 2003-08-19 03:03:41 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2003-08-19 03:03:41 +0000 |
commit | 653d19589c6c466292f396a9d298bc73fe0ea453 (patch) | |
tree | 57ef820fd8d3d1ed52d995c8e48130a0986d0fa7 /src/game/g_weapon.c | |
parent | 9d775be1fcf70285d3d55fa1f1541e088b2280a6 (diff) |
* Buildables now take time to "warp in"
* A few cleanups here and there
* Bye bye cg_creep.c
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r-- | src/game/g_weapon.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index 194d022b..2d9d0744 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -465,7 +465,7 @@ void cancelBuildFire( gentity_t *ent ) { if( ent->client->ps.stats[ STAT_MISC ] > 0 ) { - G_AddPredictableEvent( ent, EV_BUILD_DELAY, 0 ); + G_AddEvent( ent, EV_BUILD_DELAY, ent->client->ps.clientNum ); return; } @@ -487,7 +487,7 @@ void buildFire( gentity_t *ent, dynMenu_t menu ) { if( ent->client->ps.stats[ STAT_MISC ] > 0 ) { - G_AddPredictableEvent( ent, EV_BUILD_DELAY, 0 ); + G_AddEvent( ent, EV_BUILD_DELAY, ent->client->ps.clientNum ); return; } |