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authorTim Angus <tim@ngus.net>2001-07-05 03:18:12 +0000
committerTim Angus <tim@ngus.net>2001-07-05 03:18:12 +0000
commita9757052e27d742ca1d4f35f7791648df7f63c8d (patch)
tree8ef1175cfcafe92c36b5cd6503b0deaea47aa2f4 /src/game/q_shared.h
parentdd4ddbab0e4fd8b2e3e51c507edce8af7d7cb647 (diff)
Tweaks. Start of alt fire mechanism
Diffstat (limited to 'src/game/q_shared.h')
-rw-r--r--src/game/q_shared.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/q_shared.h b/src/game/q_shared.h
index 494f7390..4d4d02dd 100644
--- a/src/game/q_shared.h
+++ b/src/game/q_shared.h
@@ -1006,7 +1006,7 @@ typedef struct playerState_s {
// only generate a small move value for that frame
// walking will use different animations and
// won't generate footsteps
-#define BUTTON_AFFIRMATIVE 32
+#define BUTTON_ATTACK2 32 //TA: should be safe to change from BUTTON_AFFIRMATIVE
#define BUTTON_NEGATIVE 64
#define BUTTON_GETFLAG 128