diff options
author | Tim Angus <tim@ngus.net> | 2002-11-10 02:32:01 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2002-11-10 02:32:01 +0000 |
commit | 30fc7eda2b4b3ef706523d35fdb90e5a5f47f03c (patch) | |
tree | 934f7f04bd86e1771909b79c26fc4a4b913cf01e /src/game/tremulous.h | |
parent | 28e5e2f078984294a3430c97223f9508c891fac6 (diff) |
* Fixed the ordering of buildable struct members
* Tiny amount of balancing
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index de1ee3d4..d100ccaf 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -32,7 +32,7 @@ #define ABUILDER_BASE_DELAY 10000 #define ABUILDER_ADV_DELAY 5000 -#define SOLDIER_BITE_DMG ADM(100) +#define SOLDIER_BITE_DMG ADM(75) #define SOLDIER_BITE_RANGE 32.0f #define SOLDIER_BITE_REPEAT 500 @@ -413,12 +413,12 @@ #define MGTURRET_BP 80 #define MGTURRET_HEALTH HBHM(100) #define MGTURRET_SPLASHDAMAGE 50 -#define MGTURRET_SPLASHRADIUS 100 +#define MGTURRET_SPLASHRADIUS 1000 #define MGTURRET_ANGULARSPEED 20 //degrees/think ~= 200deg/sec #define MGTURRET_ACCURACYTOLERANCE MGTURRET_ANGULARSPEED / 2 //angular difference for turret to fire #define MGTURRET_VERTICALCAP 30 // +/- maximum pitch #define MGTURRET_REPEAT 50 -#define MGTURRET_RANGE 300 +#define MGTURRET_RANGE 200 #define TESLAGEN_BP 100 #define TESLAGEN_HEALTH HBHM(200) |