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authorTim Angus <tim@ngus.net>2005-07-18 19:27:33 +0000
committerTim Angus <tim@ngus.net>2005-07-18 19:27:33 +0000
commit336d990c950bf26b001e7a6396a9bd1b484d5583 (patch)
tree43758b89de01089b3ae99bdba02db9e96dabe24d /src/game/tremulous.h
parent35ee9b1554981454b1a402e3764044299c9d0661 (diff)
* Repeater is now free
* Repeater can now only be built in locations with no power * Repeater will self destruct if it has not powered anything for 90 seconds * Reduced period for free kills/credits * Mass driver damage reduced by 40% * Build timers increased a bit, especially human * The more healthy human buildables now take longer to repair
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 8c137c23..e8d5ba48 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -30,8 +30,8 @@
#define ABUILDER_CLAW_RANGE 64.0f
#define ABUILDER_CLAW_WIDTH 4.0f
#define ABUILDER_CLAW_REPEAT 1000
-#define ABUILDER_BASE_DELAY 15000
-#define ABUILDER_ADV_DELAY 10000
+#define ABUILDER_BASE_DELAY 17000
+#define ABUILDER_ADV_DELAY 12000
#define ABUILDER_BLOB_DMG ADM(5)
#define ABUILDER_BLOB_REPEAT 1000
#define ABUILDER_BLOB_SPEED 800.0f
@@ -356,7 +356,7 @@
#define MDRIVER_CLIPSIZE 5
#define MDRIVER_SPAWNCLIPS 2
#define MDRIVER_MAXCLIPS 3
-#define MDRIVER_DMG HDM(50)
+#define MDRIVER_DMG HDM(35)
#define MDRIVER_REPEAT 1000
#define MDRIVER_RELOAD 2000
@@ -399,11 +399,12 @@
#define HBUILD_PRICE 0
#define HBUILD_REPEAT 1000
-#define HBUILD_DELAY 15000
+#define HBUILD_DELAY 20000
+#define HBUILD_HEALRATE 18
#define HBUILD2_PRICE 75
#define HBUILD2_REPEAT 1000
-#define HBUILD2_DELAY 10000
+#define HBUILD2_DELAY 17500
@@ -519,11 +520,12 @@
#define REACTOR_ATTACK_DAMAGE 40
#define REACTOR_VALUE 2
-#define REPEATER_BP 10
+#define REPEATER_BP 0
#define REPEATER_BT 10000
#define REPEATER_HEALTH HBHM(400)
#define REPEATER_SPLASHDAMAGE 50
#define REPEATER_SPLASHRADIUS 100
+#define REPEATER_INACTIVE_TIME 90000
#define ENERGY_REFIL_TIME 1000 //1/2 second between every clip refil
@@ -559,6 +561,6 @@
#define ALIEN_MAX_KILLS 9
#define ALIEN_MAX_SINGLE_KILLS 3
-#define FREEKILL_PERIOD 180000 //msec
+#define FREEKILL_PERIOD 120000 //msec
#define FREEKILL_ALIEN 1
#define FREEKILL_HUMAN LEVEL0_VALUE