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authorTim Angus <tim@ngus.net>2004-01-25 04:52:23 +0000
committerTim Angus <tim@ngus.net>2004-01-25 04:52:23 +0000
commit4bb84115f10466cf6aa9295830f37ff20238dd6c (patch)
tree846ef6822fcf1462ae139f4ee502c917193670a3 /src/game/tremulous.h
parent7dcfcac2a6de7e2976990b8620f660ad7af959a9 (diff)
* Fixed two serious particle system bugs
* Created a general buildable think function * Fixed the post armoury weapon selection for real * Balance tweaks * A pile of other crap
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 9e9c0534..b8454759 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -22,7 +22,7 @@
*
*/
-#define ALIEN_WDMG_MODIFIER 1.0f
+#define ALIEN_WDMG_MODIFIER 0.8f
#define ADM(d) ((int)((float)d*ALIEN_WDMG_MODIFIER))
#define ABUILDER_BUILD_REPEAT 500
@@ -31,14 +31,14 @@
#define ABUILDER_CLAW_REPEAT 1000
#define ABUILDER_BASE_DELAY 9000
#define ABUILDER_ADV_DELAY 4000
-#define ABUILDER_BLOB_DMG ADM(20)
+#define ABUILDER_BLOB_DMG ADM(5)
#define ABUILDER_BLOB_REPEAT 1000
#define ABUILDER_BLOB_SPEED 800.0f
#define ABUILDER_BLOB_SPEED_MOD 0.5f
#define ABUILDER_BLOB_TIME 5000
#define SOLDIER_BITE_DMG ADM(60)
-#define SOLDIER_BITE_RANGE 96.0f
+#define SOLDIER_BITE_RANGE 64.0f
#define SOLDIER_BITE_REPEAT 500
#define HYDRA_CLAW_DMG ADM(40)
@@ -103,7 +103,7 @@
#define ALIEN_HLTH_MODIFIER 1.0f
#define AHM(h) ((int)((float)h*ALIEN_HLTH_MODIFIER))
-#define ALIEN_VALUE_MODIFIER 3.0f
+#define ALIEN_VALUE_MODIFIER 4.0f
#define AVM(h) ((int)((float)h*ALIEN_VALUE_MODIFIER))
#define ABUILDER_SPEED 0.8f
@@ -201,7 +201,7 @@
#define BARRICADE_BP 80
#define BARRICADE_BT 10000
-#define BARRICADE_HEALTH ABHM(500)
+#define BARRICADE_HEALTH ABHM(350)
#define BARRICADE_REGEN 15
#define BARRICADE_SPLASHDAMAGE 50
#define BARRICADE_SPLASHRADIUS 50
@@ -363,10 +363,10 @@
#define LCANNON_REPEAT 500
#define LCANNON_CHARGEREPEAT 1000
#define LCANNON_RELOAD 2000
-#define LCANNON_DAMAGE HDM(200)
-#define LCANNON_SECONDARY_DAMAGE HDM(20)
+#define LCANNON_DAMAGE HDM(500)
+#define LCANNON_SECONDARY_DAMAGE HDM(50)
#define LCANNON_SPEED 250
-#define LCANNON_CHARGE_TIME 2000
+#define LCANNON_CHARGE_TIME 1000
#define LASGUN_PRICE 200
#define LASGUN_AMMO 300
@@ -377,7 +377,7 @@
#define PAINSAW_PRICE 100
#define PAINSAW_REPEAT 75
#define PAINSAW_DAMAGE HDM(5)
-#define PAINSAW_RANGE 32
+#define PAINSAW_RANGE 48.0f
#define HBUILD_PRICE 0
#define HBUILD_REPEAT 1000
@@ -514,8 +514,8 @@
#define HUMAN_BACK_MODIFIER 0.7f
#define HUMAN_SIDE_MODIFIER 0.8f
-#define STAMINA_STOP_RESTORE 20
-#define STAMINA_WALK_RESTORE 10
+#define STAMINA_STOP_RESTORE 25
+#define STAMINA_WALK_RESTORE 15
#define STAMINA_SPRINT_TAKE 8
#define STAMINA_LARMOUR_TAKE 4