diff options
author | Tim Angus <tim@ngus.net> | 2004-01-11 00:20:04 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-01-11 00:20:04 +0000 |
commit | 5b4909a3e494eb8c677e3ae65818469fa9c22e3c (patch) | |
tree | fe72405533331b4995a3a41c8f582b73998dacf5 /src/game/tremulous.h | |
parent | bddd5e171dabad555ac767013de9114678a82ee7 (diff) |
* Sorted out hydra gas screwups
* Synced MOD_ and EV_ lists
* Removed "devmap" command from map rotation system
* Increased soldier bite damage to 50
* Reduced price of light armour to 70
* Added visibility tests to the hive and acid tube
* Some other stuff
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index ffcb9205..27d9f01b 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -37,7 +37,7 @@ #define ABUILDER_BLOB_SPEED_MOD 0.5f #define ABUILDER_BLOB_TIME 5000 -#define SOLDIER_BITE_DMG ADM(34) +#define SOLDIER_BITE_DMG ADM(50) #define SOLDIER_BITE_RANGE 32.0f #define SOLDIER_BITE_REPEAT 500 @@ -126,32 +126,32 @@ #define HYDRA_UPG_SPEED 1.25f #define HYDRA_UPG_VALUE AVM(120) #define HYDRA_UPG_HEALTH AHM(50) -#define HYDRA_UPG_REGEN 3 +#define HYDRA_UPG_REGEN 2 #define CHIMERA_SPEED 1.2f #define CHIMERA_VALUE AVM(200) #define CHIMERA_HEALTH AHM(100) -#define CHIMERA_REGEN 4 +#define CHIMERA_REGEN 3 #define CHIMERA_UPG_SPEED 1.2f #define CHIMERA_UPG_VALUE AVM(340) #define CHIMERA_UPG_HEALTH AHM(120) -#define CHIMERA_UPG_REGEN 5 +#define CHIMERA_UPG_REGEN 4 #define DRAGOON_SPEED 1.2f #define DRAGOON_VALUE AVM(300) #define DRAGOON_HEALTH AHM(200) -#define DRAGOON_REGEN 6 +#define DRAGOON_REGEN 5 #define DRAGOON_UPG_SPEED 1.2f #define DRAGOON_UPG_VALUE AVM(360) #define DRAGOON_UPG_HEALTH AHM(250) -#define DRAGOON_UPG_REGEN 7 +#define DRAGOON_UPG_REGEN 6 #define BMOFO_SPEED 1.1f #define BMOFO_VALUE AVM(400) #define BMOFO_HEALTH AHM(400) -#define BMOFO_REGEN 9 +#define BMOFO_REGEN 7 @@ -309,7 +309,7 @@ #define FLAMER_GAS 80 #define FLAMER_REPEAT 300 -#define FLAMER_PRICE 300 +#define FLAMER_PRICE 350 #define FLAMER_DMG HDM(30) #define FLAMER_RADIUS 50 #define FLAMER_LIFETIME 1000.0f @@ -368,7 +368,7 @@ * HUMAN upgrades */ -#define LIGHTARMOUR_PRICE 100 +#define LIGHTARMOUR_PRICE 70 #define HELMET_PRICE 90 #define HELMET_RANGE 1000.0f |