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authorRoman Tetelman <kevlarman@gmail.com>2009-10-03 13:07:38 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:29 +0000
commit8230fd582a135ac6d83cea335895657c283f923c (patch)
treebf8a6365a1c554253e6ba8699669bbb4d66fecc4 /src/game/tremulous.h
parent993c2651e6ad67a052927afa859a4837f4238737 (diff)
Fix camper credits
* The time clients are alive is recorded in seconds. * Award free funds regardless of death. Funds will be given - when the client is alive every g_freeFundPeriod if g_freeFundPeriod is positive (otherwise no free funds are given).
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 8f66ac24..465f56c3 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -657,7 +657,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define MAX_FALL_DISTANCE 120.0f //the fall distance at which maximum damage is dealt
#define AVG_FALL_DISTANCE ((MIN_FALL_DISTANCE+MAX_FALL_DISTANCE)/2.0f)
-#define DEFAULT_FREEKILL_PERIOD "120000" //msec
+#define DEFAULT_FREEKILL_PERIOD "120" //seconds
#define FREEKILL_ALIEN ALIEN_CREDITS_PER_KILL
#define FREEKILL_HUMAN LEVEL0_VALUE