diff options
author | Roman Tetelman <kevlarman@gmail.com> | 2009-10-03 12:10:07 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:43 +0000 |
commit | 8e61c2f6d2451d320314b26e600bd8e0b636c8b0 (patch) | |
tree | f0a533066f4a0c618eb528526e4c83d49891204e /src/game/tremulous.h | |
parent | 0e34d54908e7d50611a5acfedcb93a778a1bbe3f (diff) |
* s/STAGE2_THRESH/STAGE_THRESH/g that i missed
* fix more configs that contain copies of them selves (Amanieu)
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 07760f82..a95fb74d 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -655,12 +655,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define FREEKILL_HUMAN LEVEL0_VALUE #define DEFAULT_ALIEN_BUILDPOINTS "100" -#define DEFAULT_ALIEN_STAGE2_THRESH "8000" -#define DEFAULT_ALIEN_STAGE3_THRESH "16000" +#define DEFAULT_ALIEN_STAGE_THRESH "8000" #define DEFAULT_ALIEN_MAX_STAGE "2" #define DEFAULT_HUMAN_BUILDPOINTS "100" -#define DEFAULT_HUMAN_STAGE2_THRESH "4000" -#define DEFAULT_HUMAN_STAGE3_THRESH "8000" +#define DEFAULT_HUMAN_STAGE_THRESH "4000" + #define DEFAULT_HUMAN_MAX_STAGE "2" #define DAMAGE_FRACTION_FOR_KILL 0.5f //how much damage players (versus structures) need to |