diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:14:57 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:47 +0000 |
commit | b4d3fc69f691cbe19cecf0f3c99e8eed64dc3ddf (patch) | |
tree | 7c60d559a322c2a72b215a7b70274e60e33e3baf /src/game/tremulous.h | |
parent | b6ce8f15e93332e5da2f335905ffe06a1cf8e97f (diff) |
* Damage regions are no longer included in non-locational damage
calculations
* Light armour angles reverted to 100/80/100/80
* Norfenstein's balance changes for Dretch HP which got lost before
somehow
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 311db017..2e8568d1 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -168,7 +168,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL0_SPEED 1.3f #define LEVEL0_VALUE AVM(175) -#define LEVEL0_HEALTH AHM(25) +#define LEVEL0_HEALTH AHM(20) #define LEVEL0_REGEN 1 #define LEVEL0_COST 0 |