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authorChristopher Schwarz <lakitu7@gmail.com>2011-08-06 21:48:11 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:12 +0000
commitebb0b9355c4431f7ad148a8be01b072dd8c6378e (patch)
treecb635ad9ef8603673d559ac0d9f13994612e7116 /src/game/tremulous.h
parent786fa4540110bd35471cdd69060b7390ab7dadf1 (diff)
* (bug 5001) Fix repeater BP queueing, build them with full BP available (/dev/humancontroller)
- Set the queue time short to encourage builders to wait for the queue rather than replace the repeater (Norfenstein)
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 7327fa6e..f81c3562 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -668,7 +668,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define DEFAULT_HUMAN_BUILDPOINTS "100"
#define DEFAULT_HUMAN_QUEUE_TIME "8000"
#define DEFAULT_HUMAN_REPEATER_BUILDPOINTS "20"
-#define DEFAULT_HUMAN_REPEATER_QUEUE_TIME "0"
+#define DEFAULT_HUMAN_REPEATER_QUEUE_TIME "2000"
#define DEFAULT_HUMAN_REPEATER_MAX_ZONES "500"
#define DEFAULT_HUMAN_STAGE2_THRESH "6000"
#define DEFAULT_HUMAN_STAGE3_THRESH "12000"