diff options
author | Tim Angus <tim@ngus.net> | 2003-08-29 03:45:03 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-08-29 03:45:03 +0000 |
commit | 2ef46416b526af9619f9a41afb518aca664a8682 (patch) | |
tree | 9d623771cc4dfee72b5143fa2be299c5491a0c12 /src/game | |
parent | 4d460f1d159538e474b45bf44395c7a30665db7a (diff) |
* Dumped setting buildable animations using events (pretty fucking dumb in
hindsight) and replaced with an entityState_t based approach
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/bg_public.h | 1 | ||||
-rw-r--r-- | src/game/g_buildable.c | 7 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index b923f88d..ffeefc70 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -525,7 +525,6 @@ typedef enum EV_BUILD_CONSTRUCT, //TA EV_BUILD_DESTROY, //TA - EV_BUILD_ANIM, //TA EV_DEBUG_LINE, EV_STOPLOOPINGSOUND, diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index a0cc8c02..8163bbf9 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -27,7 +27,7 @@ void G_setBuildableAnim( gentity_t *ent, buildableAnimNumber_t anim, qboolean fo if( force ) localAnim |= ANIM_TOGGLEBIT; - G_AddEvent( ent, EV_BUILD_ANIM, localAnim ); + ent->s.legsAnim = localAnim; } /* @@ -2170,7 +2170,10 @@ gentity_t *G_buildItem( gentity_t *builder, buildable_t buildable, vec3_t origin VectorCopy( normal, built->s.origin2 ); - G_AddEvent( built, EV_BUILD_CONSTRUCT, BANIM_CONSTRUCT1 ); + G_AddEvent( built, EV_BUILD_CONSTRUCT, 0 ); + + if( built->builtBy >= 0 ) + G_setBuildableAnim( built, BANIM_CONSTRUCT1, qfalse ); trap_LinkEntity( built ); |