diff options
author | Tim Angus <tim@ngus.net> | 2003-08-31 15:21:10 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-08-31 15:21:10 +0000 |
commit | 482687d52b99cd85fc6d4545a6b007504dceb7f3 (patch) | |
tree | 4660eefd56d00cd790b2f53f63b9014abf1cfac5 /src/game | |
parent | a82ea16a054bc0a4e138cbe617dbbd673e603b35 (diff) |
* Misspelling of function prototype for BG_FindAccelerationForClass cause much
weirdness -- but how did it ever compile?!
* Minor tidy ups to model loading stuff
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/bg_public.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 690ac0e4..71a5bfa9 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -1093,7 +1093,7 @@ int BG_FindRegenRateForClass( int pclass ); int BG_FindFovForClass( int pclass ); float BG_FindBobForClass( int pclass ); float BG_FindSpeedForClass( int pclass ); -float BG_FindAcclerationForClass( int pclass ); +float BG_FindAccelerationForClass( int pclass ); float BG_FindFrictionForClass( int pclass ); int BG_FindSteptimeForClass( int pclass ); qboolean BG_ClassHasAbility( int pclass, int ability ); |