diff options
author | Tim Angus <tim@ngus.net> | 2003-08-28 03:50:50 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2003-08-28 03:50:50 +0000 |
commit | 559ea9195c7074efb420c44da9c32ca677b7b097 (patch) | |
tree | 13e154c1caa46eb53fab2dcff7b6aa0c2dc350a6 /src/game | |
parent | 93c8c1016c83537b0284cd53b790e5525ff1ee8c (diff) |
* Fixed jetpack animation weirdness
* Made the jetpack client effect a little less spurious
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/bg_pmove.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index d6b3a542..fb805c45 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -809,9 +809,9 @@ static void PM_JetPackMove( void ) PM_StepSlideMove( qfalse, qfalse ); if( !( pm->ps->persistant[ PERS_STATE ] & PS_NONSEGMODEL ) ) - PM_ForceLegsAnim( LEGS_LAND ); + PM_ContinueLegsAnim( LEGS_LAND ); else - PM_ForceLegsAnim( NSPA_LAND ); + PM_ContinueLegsAnim( NSPA_LAND ); } |