diff options
author | Tim Angus <tim@ngus.net> | 2003-02-22 20:04:23 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-02-22 20:04:23 +0000 |
commit | 5a8fa83861dd1eaad120e83d107afeecf8b2a8eb (patch) | |
tree | 969673c9b362203fe6132fd59b685875c622cf11 /src/game | |
parent | 15c5420a47c341ba68ebf1537d610db42ad8ba5d (diff) |
* Reset stages on map load
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/g_main.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index d711216c..584fe4b4 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -479,6 +479,10 @@ void G_InitGame( int levelTime, int randomSeed, int restart ) //TA: G_InitDamageLocations( ); + //reset stages + trap_Cvar_Set( "g_alienStage", va( "%d", S1 ) ); + trap_Cvar_Set( "g_humanStage", va( "%d", S1 ) ); + G_Printf( "-----------------------------------\n" ); G_RemapTeamShaders( ); |