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authorTim Angus <tim@ngus.net>2005-12-11 16:41:27 +0000
committerTim Angus <tim@ngus.net>2005-12-11 16:41:27 +0000
commit65b823bf367034c204d370a6a73965a196072153 (patch)
treeb7473da41151546fad6252ec70ca14b92b77046d /src/game
parentd28c9b3a4178a8d653dc479d385f60969c241bdb (diff)
* Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack
around it not being there * Removed Q3 console notify code and improved cgame rendered notify area * Sorted out pain blend texture coordinates
Diffstat (limited to 'src/game')
-rw-r--r--src/game/bg_public.h3
-rw-r--r--src/game/g_main.c35
2 files changed, 1 insertions, 37 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 883d1a54..2b713951 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -83,9 +83,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define CS_PLAYERS (CS_PARTICLE_SYSTEMS+MAX_GAME_PARTICLE_SYSTEMS)
#define CS_PRECACHES (CS_PLAYERS+MAX_CLIENTS)
#define CS_LOCATIONS (CS_PRECACHES+MAX_CLIENTS)
-#define CS_PARTICLE_FILES (CS_LOCATIONS+MAX_LOCATIONS)
-#define CS_MAX (CS_PARTICLE_FILES+MAX_PARTICLE_FILES)
+#define CS_MAX (CS_LOCATIONS+MAX_LOCATIONS)
#if (CS_MAX) > MAX_CONFIGSTRINGS
#error overflow: (CS_MAX) > MAX_CONFIGSTRINGS
diff --git a/src/game/g_main.c b/src/game/g_main.c
index d1dbb845..bc3513a5 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -269,18 +269,11 @@ void QDECL G_Printf( const char *fmt, ... )
{
va_list argptr;
char text[ 1024 ];
- char clientText[ 1048 ];
va_start( argptr, fmt );
vsprintf( text, fmt, argptr );
va_end( argptr );
- if( !g_dedicated.integer )
- {
- Com_sprintf( clientText, 1048, "gprintf \"%s\"", text );
- G_SendCommandFromServer( -1, clientText );
- }
-
trap_Printf( text );
}
@@ -434,33 +427,6 @@ void G_UpdateCvars( void )
}
-/*
-===============
-G_GenerateParticleFileList
-
-Make a list of particle files for each client to parse since fsr
-the client does not have trap_FS_GetFileList
-===============
-*/
-static void G_GenerateParticleFileList( void )
-{
- int i, numFiles, fileLen;
- char fileList[ MAX_PARTICLE_FILES * MAX_QPATH ];
- char fileName[ MAX_QPATH ];
- char *filePtr;
-
- numFiles = trap_FS_GetFileList( "scripts", ".particle", fileList, MAX_PARTICLE_FILES * MAX_QPATH );
- filePtr = fileList;
-
- for( i = 0; i < numFiles; i++, filePtr += fileLen + 1 )
- {
- fileLen = strlen( filePtr );
- strcpy( fileName, "scripts/" );
- strcat( fileName, filePtr );
- trap_SetConfigstring( CS_PARTICLE_FILES + i, fileName );
- }
-}
-
typedef struct gameElements_s
{
buildable_t buildables[ BA_NUM_BUILDABLES ];
@@ -655,7 +621,6 @@ void G_InitGame( int levelTime, int randomSeed, int restart )
BG_InitClassOverrides( );
BG_InitBuildableOverrides( );
G_InitDamageLocations( );
- G_GenerateParticleFileList( );
G_InitMapRotations( );
G_InitSpawnQueue( &level.alienSpawnQueue );
G_InitSpawnQueue( &level.humanSpawnQueue );