diff options
author | Tim Angus <tim@ngus.net> | 2003-02-09 20:24:47 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-02-09 20:24:47 +0000 |
commit | 767edc558ebaacf03d5c3c83a0297585dcef845d (patch) | |
tree | 3b77bb7d53411a732b8d460cb32e9da1429a06fa /src/game | |
parent | d94d52e70af291daee2ad200b2fbeec1289106dc (diff) |
* More work on the alternative model format. Model now in game, sans animations
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/bg_misc.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 97ef2c6a..4b8383d0 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -1309,8 +1309,8 @@ classAttributes_t bg_classList[ ] = PCL_A_O_BASE, //int classnum; "soldier", //char *classname; "Soldier", //char *humanname; - "jumper", //char *modelname; - 0.2f, //float modelScale; + "prowl", //char *modelname; + 1.0f, //float modelScale; "default", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages |