diff options
author | Tim Angus <tim@ngus.net> | 2004-01-20 17:50:56 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-01-20 17:50:56 +0000 |
commit | 96abedcb8c792d4ad2c77bcf522b7998b165bdb0 (patch) | |
tree | 8f87adadf7e6c854e5de8ef884549ac53a93501a /src/game | |
parent | c60908dce88434be260a07a804c8985c763ed7f8 (diff) |
* Changed taunt animation handling on nonseg models
* Fixed yaw swing bug on wall walking models
* Added cg_drawBBOX to... draw BBOXes
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/bg_pmove.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index b90db531..4f8fe643 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -2984,10 +2984,13 @@ static void PM_Animate( void ) } else { - PM_ForceLegsAnim( NSPA_GESTURE ); - pm->ps->torsoTimer = TIMER_GESTURE; - - PM_AddEvent( EV_TAUNT ); + if( pm->ps->torsoTimer == 0 ) + { + PM_ForceLegsAnim( NSPA_GESTURE ); + pm->ps->torsoTimer = TIMER_GESTURE; + + PM_AddEvent( EV_TAUNT ); + } } } } |