diff options
author | Christopher Schwarz <lakitu7@gmail.com> | 2009-11-07 07:22:28 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:18 +0000 |
commit | a7a3fc060305afb6ad1737edf141713e6e618596 (patch) | |
tree | aeec2e0b5612abaa561bd33f2978c42acf4e9b1c /src/game | |
parent | f5a27415ca17d0ff1fc4f9285725bcf7f3715586 (diff) |
* Prevent projectiles from hitting map triggers (Roman Tetelman)
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/g_missile.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c index 677b959e..6ec7f5b9 100644 --- a/src/game/g_missile.c +++ b/src/game/g_missile.c @@ -286,8 +286,7 @@ void G_RunMissile( gentity_t *ent ) } else { - if( tr.contents & CONTENTS_BODY || - ( tr.entityNum >= 0 && tr.entityNum != ENTITYNUM_WORLD ) ) + if( tr.contents & CONTENTS_BODY ) { // Hit an entity impact = qtrue; |