diff options
author | Tim Angus <tim@ngus.net> | 2006-01-11 18:52:29 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2006-01-11 18:52:29 +0000 |
commit | ce70dcdb3f657f8fa1cf48ca9ba9a6074f40c3f5 (patch) | |
tree | 35f44ac89c1acd77e877a927a3e3e751ae9fe81f /src/game | |
parent | 1159d6240a349ae0d644cb8375d348964ecb56de (diff) |
* Flamer damage down to 20 from 31
* Zap repeat rate down to 1500ms from 2000ms
* Knockback from pouncing now 3 times as strong
* Updates to the particle and trail systems sections of the manual
* Merged ioq3-r470
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/g_combat.c | 4 | ||||
-rw-r--r-- | src/game/tremulous.h | 4 |
2 files changed, 6 insertions, 2 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c index eb8698c1..7e38f119 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -962,6 +962,10 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker, if( !strcmp( inflictor->classname, "team_human_tesla" ) ) knockback *= 4; + // ...and for goon pouncing + if( mod == MOD_LEVEL3_POUNCE ) + knockback *= 3; + if( targ->client ) { knockback = (int)( (float)knockback * diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 002d7a81..8508a1e4 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -74,7 +74,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL2_AREAZAP_DMG ADM(80) #define LEVEL2_AREAZAP_RANGE 200.0f #define LEVEL2_AREAZAP_WIDTH 15.0f -#define LEVEL2_AREAZAP_REPEAT 2000 +#define LEVEL2_AREAZAP_REPEAT 1500 #define LEVEL2_AREAZAP_TIME 1000 #define LEVEL2_AREAZAP_MAX_TARGETS 3 #define LEVEL2_WALLJUMP_MAXSPEED 1000.0f @@ -390,7 +390,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define FLAMER_PRICE 450 #define FLAMER_GAS 150 #define FLAMER_REPEAT 200 -#define FLAMER_DMG HDM(31) +#define FLAMER_DMG HDM(20) #define FLAMER_RADIUS 50 #define FLAMER_LIFETIME 800.0f #define FLAMER_SPEED 200.0f |