diff options
author | /dev/humancontroller <devhc@example.com> | 2014-07-13 16:30:16 +0200 |
---|---|---|
committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:09 +0100 |
commit | ef371ec4b5069dfda294e660053c7c929b986f1c (patch) | |
tree | 0032b17d4f093d89ccf37f7bcdfee19dfe525aa8 /src/game | |
parent | 61000eb1346fd78b079f7aa89161bc58b387bcdc (diff) |
always spawn corpses where the model coincides with the ending state of the death animation
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/g_client.c | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c index b4d4e1b3..d9f7e541 100644 --- a/src/game/g_client.c +++ b/src/game/g_client.c @@ -448,9 +448,7 @@ static void SpawnCorpse( gentity_t *ent ) { gentity_t *body; int contents; - vec3_t origin, dest; - trace_t tr; - float vDiff; + vec3_t origin, mins; VectorCopy( ent->r.currentOrigin, origin ); @@ -531,21 +529,16 @@ static void SpawnCorpse( gentity_t *ent ) ent->health = 0; //change body dimensions - BG_ClassBoundingBox( ent->client->ps.stats[ STAT_CLASS ], NULL, NULL, NULL, body->r.mins, body->r.maxs ); - vDiff = body->r.mins[ 2 ] - ent->r.mins[ 2 ]; + BG_ClassBoundingBox( ent->client->ps.stats[ STAT_CLASS ], mins, NULL, NULL, body->r.mins, body->r.maxs ); //drop down to match the *model* origins of ent and body - VectorSet( dest, origin[ 0 ], origin[ 1 ], origin[ 2 ] - vDiff ); - trap_Trace( &tr, origin, body->r.mins, body->r.maxs, dest, body->s.number, body->clipmask ); - VectorCopy( tr.endpos, origin ); + origin[2] += mins[ 2 ] - body->r.mins[ 2 ]; G_SetOrigin( body, origin ); - VectorCopy( origin, body->s.origin ); body->s.pos.trType = TR_GRAVITY; body->s.pos.trTime = level.time; VectorCopy( ent->client->ps.velocity, body->s.pos.trDelta ); - VectorCopy ( body->s.pos.trBase, body->r.currentOrigin ); trap_LinkEntity( body ); } |