diff options
author | Tim Angus <tim@ngus.net> | 2003-02-17 02:55:04 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-02-17 02:55:04 +0000 |
commit | fd57fb6f7e2cc60829d7634c8ab5cb9e892c6459 (patch) | |
tree | f299d52350356e408d4a535c5581d63b405bb153 /src/game | |
parent | 3bbc2a94f76d09a2ffabda0deb57dbbabe1bdada (diff) |
* Aliens no longer employ weapon models
* Different attack animations triggered for primary, secondary etc..
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/bg_pmove.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index 5c57a6f7..f8615e30 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -2611,7 +2611,13 @@ static void PM_Weapon( void ) PM_StartTorsoAnim( TORSO_ATTACK ); else { - PM_ForceLegsAnim( NSPA_ATTACK3 ); + if( attack1 ) + PM_ForceLegsAnim( NSPA_ATTACK1 ); + else if( attack2 ) + PM_ForceLegsAnim( NSPA_ATTACK2 ); + else if( attack3 ) + PM_ForceLegsAnim( NSPA_ATTACK3 ); + pm->ps->torsoTimer = TIMER_ATTACK; } |