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authorSmileTheory <SmileTheory@gmail.com>2013-11-20 00:48:18 -0800
committerTim Angus <tim@ngus.net>2014-06-17 17:43:36 +0100
commit8dd7f524da987854ba07457daf180c5c5af81d44 (patch)
treeeb859576653981eab405dc9557816f4a05e4972e /src/libspeex/exc_10_16_table.c
parent5a11512c523148f43b9299bd06cb6af5c5a2ef21 (diff)
OpenGL2: Use RGBA16F format for HDR.
RGB16F is not 4-byte aligned and not supported by certain hardware.
Diffstat (limited to 'src/libspeex/exc_10_16_table.c')
0 files changed, 0 insertions, 0 deletions