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author | Zack Middleton <zturtleman@gmail.com> | 2014-12-19 21:57:24 -0600 |
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committer | Tim Angus <tim@ngus.net> | 2015-03-17 11:39:02 +0000 |
commit | f150b8815e3e0c0b97d8a23059e9b491ee12b569 (patch) | |
tree | 5012e746749143a886788f7f5559277af12759a7 /src/libspeex/speex.c | |
parent | 83fe70010d11f8e358f5e888f2df14d49d2ec22a (diff) |
Don't use dead view angles after stop following a dead player
If ps.stats[STAT_HEALTH] is less or equal to 0, cgame uses fixed view angles.
When stop following a player, make sure health isn't less or equal to 0.
Diffstat (limited to 'src/libspeex/speex.c')
0 files changed, 0 insertions, 0 deletions