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authorSmileTheory <SmileTheory@gmail.com>2013-10-14 03:58:13 -0700
committerTim Angus <tim@ngus.net>2014-06-17 17:43:34 +0100
commit9b532f128d0b1481074c1602c00b9f4d850a9b44 (patch)
tree63eed2200a11fe56a709b532a312f1fe54d1201b /src/libspeex/speex_header.c
parent43a6fb781b481f6a07f11b9b722a3de59f830997 (diff)
OpenGL2: Use an idea from ETXreal and separate world VBO into separate VBOs by shader.
Diffstat (limited to 'src/libspeex/speex_header.c')
0 files changed, 0 insertions, 0 deletions