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authorChristopher Schwarz <lakitu7@gmail.com>2009-10-23 08:21:00 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:17:02 +0000
commit7b6cf403eaf1f6fce9c77be172498a8b17463ad5 (patch)
tree5fdf6b0c2e5364ccc543e168cc38c82ffc4c3336 /src/libspeex/vq.c
parent7eaea4c3c54c9c1f957a88ad485ee7a0d572282d (diff)
* (bug 4006) Prevent human buildables from playing idle sounds while unpowered and give them new slightly-different animations so they also look different. In the case of turrets, 'droop' a bit when unpowered. (Rezyn)
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