diff options
author | Tim Angus <tim@ngus.net> | 2005-12-20 00:53:13 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-12-20 00:53:13 +0000 |
commit | 611eb5ee8a55d5aa473c48f8f9436a01e3f0cdb7 (patch) | |
tree | e2c52d2d0c43e5343df017c7578fb99275a8bfed /src/qcommon/cm_local.h | |
parent | 65b823bf367034c204d370a6a73965a196072153 (diff) |
* New collision type, for improved light flares
Diffstat (limited to 'src/qcommon/cm_local.h')
-rw-r--r-- | src/qcommon/cm_local.h | 51 |
1 files changed, 35 insertions, 16 deletions
diff --git a/src/qcommon/cm_local.h b/src/qcommon/cm_local.h index 0b4f72cc..cc69482b 100644 --- a/src/qcommon/cm_local.h +++ b/src/qcommon/cm_local.h @@ -51,10 +51,18 @@ typedef struct cmodel_s { cLeaf_t leaf; // submodels don't reference the main tree } cmodel_t; +typedef struct cbrushedge_s +{ + vec3_t p0; + vec3_t p1; +} cbrushedge_t; + typedef struct { - cplane_t *plane; - int surfaceFlags; - int shaderNum; + cplane_t *plane; + int planeNum; + int surfaceFlags; + int shaderNum; + winding_t *winding; } cbrushside_t; typedef struct { @@ -64,6 +72,9 @@ typedef struct { int numsides; cbrushside_t *sides; int checkcount; // to avoid repeated testings + qboolean collided; // marker for optimisation + cbrushedge_t *edges; + int numEdges; } cbrush_t; @@ -143,28 +154,36 @@ extern cvar_t *cm_playerCurveClip; // cm_test.c +typedef struct +{ + float startRadius; + float endRadius; +} biSphere_t; + // Used for oriented capsule collision detection typedef struct { - qboolean use; float radius; float halfheight; vec3_t offset; } sphere_t; typedef struct { - vec3_t start; - vec3_t end; - vec3_t size[2]; // size of the box being swept through the model - vec3_t offsets[8]; // [signbits][x] = either size[0][x] or size[1][x] - float maxOffset; // longest corner length from origin - vec3_t extents; // greatest of abs(size[0]) and abs(size[1]) - vec3_t bounds[2]; // enclosing box of start and end surrounding by size - vec3_t modelOrigin;// origin of the model tracing through - int contents; // ored contents of the model tracing through - qboolean isPoint; // optimized case - trace_t trace; // returned from trace call - sphere_t sphere; // sphere for oriendted capsule collision + traceType_t type; + vec3_t start; + vec3_t end; + vec3_t size[2]; // size of the box being swept through the model + vec3_t offsets[8]; // [signbits][x] = either size[0][x] or size[1][x] + float maxOffset; // longest corner length from origin + vec3_t extents; // greatest of abs(size[0]) and abs(size[1]) + vec3_t bounds[2]; // enclosing box of start and end surrounding by size + vec3_t modelOrigin;// origin of the model tracing through + int contents; // ored contents of the model tracing through + qboolean isPoint; // optimized case + trace_t trace; // returned from trace call + sphere_t sphere; // sphere for oriendted capsule collision + biSphere_t biSphere; + qboolean testLateralCollision; // whether or not to test for lateral collision } traceWork_t; typedef struct leafList_s { |