diff options
author | Tim Angus <tim@ngus.net> | 2011-10-27 21:39:05 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-12 19:30:57 +0000 |
commit | 284437f58017e70330a05f1a1a24f0c6621318c0 (patch) | |
tree | 2f106253f4fb76dcfe0b01da5260e11ab43a7a08 /src/qcommon/files.c | |
parent | 43285fefafed6821fb277c71da7b28d5291d87dd (diff) |
* (bug #5283) Changes to the Makefile to make building standalone games easier (JBravo)
Diffstat (limited to 'src/qcommon/files.c')
-rw-r--r-- | src/qcommon/files.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/qcommon/files.c b/src/qcommon/files.c index 7fc209e9..6948d953 100644 --- a/src/qcommon/files.c +++ b/src/qcommon/files.c @@ -3596,8 +3596,8 @@ qboolean FS_ConditionalRestart(int checksumFeed, qboolean disconnect) if(fs_gamedirvar->modified) { if(FS_FilenameCompare(lastValidGame, fs_gamedirvar->string) && - (*lastValidGame || FS_FilenameCompare(fs_gamedirvar->string, com_basegame->string)) && - (*fs_gamedirvar->string || FS_FilenameCompare(lastValidGame, com_basegame->string))) + (*lastValidGame || FS_FilenameCompare(fs_gamedirvar->string, BASEGAME)) && + (*fs_gamedirvar->string || FS_FilenameCompare(lastValidGame, BASEGAME))) { Com_GameRestart(checksumFeed, disconnect); return qtrue; |