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authorAnthony Pesch <inolen@gmail.com>2014-01-11 17:42:02 -0800
committerTim Angus <tim@ngus.net>2015-03-17 11:37:26 +0000
commit1651396c4176a6861bdbc8b2c361dc4e4f41c241 (patch)
tree32a3d641ea3afa1cd85593eb6b02bc14118f982a /src/qcommon/md5.c
parente5ccbe44258411a4cdbe05951a58dd575b800056 (diff)
fixed formatting of a few GLSL float constants remove unneeded version number from texturecolor shader call GLSL_VertexAttribPointers after attribute arrays have been enabled
Diffstat (limited to 'src/qcommon/md5.c')
0 files changed, 0 insertions, 0 deletions