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authorBen Millwood <thebenmachine@gmail.com>2009-10-03 12:15:17 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:47 +0000
commitbbf9693d114d11df15b8e9157a134733e4aa49bd (patch)
treeea3b93a16c0aca311400a8bc566d38b439a667fa /src/qcommon/msg.c
parent0dff9796f8a2921844e84eaa00a550a0b6dcac09 (diff)
* Remove SS_INFESTING and PM_SPINTERMISSION since they were not used
* Merge SS_WALLCLIMBINGCEILING and EF_WALLCLIMBCEILING * Remove ui_emoticons, using the value of cg_emoticons for both contexts. * Add PM_Paralyzed() to get rid of all the silly >= PM_DEAD comparisons * Don't allow players to taunt while dead * Fix full ammo check in reload (oops) * Fiddle with bg_lib.h _MAX/_MIN defines, fix min(), add [u]intX_t typedefs * Remove non-functional cgame command (thanks Amanieu for spotting)
Diffstat (limited to 'src/qcommon/msg.c')
-rw-r--r--src/qcommon/msg.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/qcommon/msg.c b/src/qcommon/msg.c
index 37c61c31..837c3696 100644
--- a/src/qcommon/msg.c
+++ b/src/qcommon/msg.c
@@ -1145,8 +1145,8 @@ netField_t playerStateFields[] =
{ PSF(weaponstate), 4 },
{ PSF(eFlags), 16 },
{ PSF(externalEvent), 10 },
-{ PSF(gravity), 16 },
-{ PSF(speed), 16 },
+{ PSF(gravity), -16 },
+{ PSF(speed), -16 },
{ PSF(delta_angles[1]), 16 },
{ PSF(externalEventParm), 8 },
{ PSF(viewheight), -8 },