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authorTim Angus <tim@ngus.net>2005-12-11 16:41:27 +0000
committerTim Angus <tim@ngus.net>2005-12-11 16:41:27 +0000
commit65b823bf367034c204d370a6a73965a196072153 (patch)
treeb7473da41151546fad6252ec70ca14b92b77046d /src/qcommon/qcommon.h
parentd28c9b3a4178a8d653dc479d385f60969c241bdb (diff)
* Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack
around it not being there * Removed Q3 console notify code and improved cgame rendered notify area * Sorted out pain blend texture coordinates
Diffstat (limited to 'src/qcommon/qcommon.h')
-rw-r--r--src/qcommon/qcommon.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/qcommon/qcommon.h b/src/qcommon/qcommon.h
index c0c3925e..11c332ce 100644
--- a/src/qcommon/qcommon.h
+++ b/src/qcommon/qcommon.h
@@ -410,6 +410,7 @@ void Cmd_ArgvBuffer( int arg, char *buffer, int bufferLength );
char *Cmd_Args (void);
char *Cmd_ArgsFrom( int arg );
void Cmd_ArgsBuffer( char *buffer, int bufferLength );
+void Cmd_LiteralArgsBuffer( char *buffer, int bufferLength );
char *Cmd_Cmd (void);
// The functions that execute commands get their parameters with these
// functions. Cmd_Argv () will return an empty string, not a NULL