diff options
author | Thilo Schulz <arny@ats.s.bawue.de> | 2011-07-29 13:46:50 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-10 22:55:15 +0000 |
commit | 7f1fee44e5cd45cff829951757f5c6460c06cbe8 (patch) | |
tree | 1e6f6bcf78ded45a20f2b9e7b0652fbc143a0724 /src/qcommon/qcommon.h | |
parent | e7c06719510940898e1f7f8215f4137202611308 (diff) |
- Switch master server protocol to dpmaster for better game separation. Based partly on patch by Zack Middleton - Get rid of ugly cvars sv_heartbeat and cl_gamename and replace with single com_gamename - Remove sv_flatline. Flatlines are ignored by dpmaster and are considered to be insecure because flatlines can be udp-spoofed.
Diffstat (limited to 'src/qcommon/qcommon.h')
-rw-r--r-- | src/qcommon/qcommon.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/qcommon/qcommon.h b/src/qcommon/qcommon.h index ead93b15..275fb4a5 100644 --- a/src/qcommon/qcommon.h +++ b/src/qcommon/qcommon.h @@ -846,6 +846,8 @@ extern cvar_t *sv_paused; extern cvar_t *cl_packetdelay; extern cvar_t *sv_packetdelay; +extern cvar_t *com_gamename; + // com_speeds times extern int time_game; extern int time_frontend; |